Christopher Colosi (SecondLife): SecondLife and Mass Customization

"The virtual world is actually gonna help the real world culturally, it's going to help economically and customization is part of that ..."

Video: 
See video
Description: 

MCPC 2007

Christopher Colosi is responsible for Second Life Colossus Linden Business Development, at Linden Lab Boston.

Second Life is an internet-based virtual 3D-world that was launched in 2003. It has experiences enormous growth rates and is presently occupied by around 9,800,000 people from all over the world.

“A journey into a place in cyberspace where thousands of people have imaginary lives.” – BusinessWeek, 2006

Share this